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Global Extended Reality Market Report 2022-2027 Featuring Qualcomm, Accenture, Northern Digital, Softserve, SphereGen, Gofind, Dassault Systems SolidWorks, Agile Lens, Tata Exlsi, & Medtronic

DUBLIN, May 20, 2022 /PRNewswire/ — The “Global Extended Reality Market, By Component (Hardware, Software and Services), By Type, By Delivery Model, By End User, By Application, By Region, Competition Forecast and Opportunities, 2017-2027” report has been added to ResearchAndMarkets.com’s offering.

The global extended reality market is projected to grow at a significant rate during the forecast period with growth attributed to the growing adoption of cloud platforms and light hardware by enterprises.

Advancements in smart eyewear technology and increasing investments in R&D activities are also fueling the global extended reality market during the forecast period.

Extended reality refers to experiences that combine the virtual and physical realities through the use of computer or wearable technologies to provide enriching photorealistic visuals and enhanced digital experiences to users. Market players are increasingly investing in R&D activities to make the hardware components which are lightweight, compact, and more ergonomic and can be utilized in augmented reality.

Market players are introducing new varieties of wireless headsets and controllers that can be easily integrated with mobile devices, hence further propelling the growth of the global extended reality market. Moreover, intense competition among the market players has led to more varieties of AR and VR hardware components and high-quality visual display, designed to provide more comfort to the end-users, which is expected to fuel the growth of the global extended reality market. in the coming years.

Additionally, the rising penetration of IoT-based devices and growing advancements in virtual reality technologies are expected to contribute to market growth. Rising applications of virtual reality technology and the rapidly expanding gaming industry are also increasing the growth of the global extended reality market.

Furthermore, educational institutions and centers, aeroscope and defense sector, and other end-user industries are utilizing virtual reality to enhance user experiences, especially for simulation and training purposes, which is anticipated to boost the growth of the global extended reality market during the forecast period.

Based on component, the market is sub-divided into hardware, software, and services. The hardware segment is anticipated to dominate the global extended reality market owing to its mandatory requirement for the immersive experience provided by extended reality technology.

Based on the delivery model, the market is divided into consumer-based and business-based. The business-based delivery model is expected to hold the largest share in the global extended reality market to improve sales and provide new customer engagement methods.

Major players operating in the global extended reality market are Qualcomm Technologies Inc., Accenture PLC, Northern Digital Inc., Softserve Inc., SphereGen Technologies, Gofind Inc., Dassault Systems SolidWorks Corporation, Agile Lens, Tata Exlsi, Medtronic Inc., etc. .

Objective of the Study:

  • To analyze the historical growth in the market size of global extended reality market from 2017 to 2021
  • To estimate and forecast the market size of global extended reality market from 2022E to 2027F and growth rate until 2027F
  • To classify and forecast global extended reality market based on type, component, delivery model, end user, application, region, and competitive Landscape
  • To identify dominant region or segment in the global extended reality market
  • To identify drivers and challenges for global extended reality market
  • To examine competitive developments such as expansions, new services, mergers & acquisitions, etc, in global extended reality market
  • To identify and analyze the profile of leading players operating in global extended reality market
  • To identify key sustainable strategies adopted by market players in global extended reality market

Years Considered for This Report:

  • Historical Years: 2017-2020
  • Base Year: 2021
  • Estimated Year: 2022E
  • Forecast Period: 2023F-2027F

Key Topics Covered:

1.Service Overview

2.Research Methodology

3.Executive Summary

4. Impact of COVID-19 on Global Extended Reality Market

5. Voice of Customers
5.1. Brand Awareness
5.2. Factors Considered while Selecting Vendor
5.3. Customer Satisfaction Level
5.4. Major Challenges Faced

6.Global Extended Reality Market Outlook
6.1. Market Size & Forecast
6.1.1. ByValue
6.2. Market Share & Forecast
6.2.1. By Component (Hardware [Sensors, Cameras, Transducers and Speakers]Software and Services [Professional Services, Managed Services])
6.2.2. By Type (Mobile XR and PC-tethered XR)
6.2.3. By Delivery Model (Consumer-Based and Business-Based)
6.2.4. By End User (Healthcare, Media and Entertainment, Manufacturing and Industrial, Retail and E-Commerce, Transportation and Others)
6.2.5. By Application (Virtual Reality, Augmented Reality, Mixed Reality)
6.2.6. By Region
6.2.7. By Company (2021)
6.3. Market Map

7. North America Extended Reality Market Outlook
7.1. Market Size & Forecast
7.2. Market Share & Forecast
7.3. North America: CountryAnalysis
7.3.1. United States Extended Reality Market Outlook
7.3.2. Canada Extended Reality Market Outlook
7.3.3. Mexico Extended Reality Market Outlook

8. Asia-Pacific Extended Reality Market Outlook
8.1. Market Size & Forecast
8.2. Market Share & Forecast
8.3. Asia-Pacific: CountryAnalysis
8.3.1. China Extended Reality Market Outlook
8.3.2. India Extended Reality Market Outlook
8.3.3. Japan Extended Reality Market Outlook
8.3.4. South Korea Extended Reality Market Outlook
8.3.5. Australia Extended Reality Market Outlook
8.3.6. Singapore Extended Reality Market Outlook
8.3.7. Malaysia Extended Reality Market Outlook

9. Europe Extended Reality Market Outlook
9.1. Market Size & Forecast
9.2. Market Share & Forecast
9.3. Europe: CountryAnalysis
9.3.1. Germany Extended Reality Market Outlook
9.3.2. United Kingdom Extended Reality Market Outlook
9.3.3. France Extended Reality Market Outlook
9.3.4. Italy Extended Reality Market Outlook
9.3.5. Spain Extended Reality Market Outlook
9.3.6. Poland Extended Reality Market Outlook
9.3.7. Denmark Extended Reality Market Outlook

10. South America Extended Reality Market Outlook
10.1. Market Size & Forecast
10.2. Market Share & Forecast
10.3. South America: CountryAnalysis
10.3.1. Brazil Extended Reality Market Outlook
10.3.2. Argentina Extended Reality Market Outlook
10.3.3. Colombia Extended Reality Market Outlook
10.3.4. Peru Extended Reality Market Outlook
10.3.5. Chile Extended Reality Market Outlook

eleven. Middle East & Africa Extended Reality Market Outlook
11.1. Market Size & Forecast
11.2. Market Share & Forecast
11.3. Middle East & Africa: CountryAnalysis
11.3.1. Saudi Arabia Extended Reality Market Outlook
11.3.2. South Africa Extended Reality Market Outlook
11.3.3. UAE Extended Reality Market Outlook
11.3.4. Iraq Extended Reality Market Outlook
11.3.5. Turkey Extended Reality Market Outlook

12.Market Dynamics
12.1. drivers
12.2. challenges

13. Market Trends & Developments

14.Company Profiles
14.1. Qualcomm Technologies Inc.
14.2. Accenture PLC
14.3. Northern Digital Inc.
14.4. Softserve Inc.
14.5. SphereGen Technologies
14.6. Gofind Inc.
14.7. Dassault Systems SolidWorks Corporation
14.8. Agile Lens
14.9. Tata Exlsi
14.10. Medtronic Inc.

15.Strategic Recommendations

For more information about this report visit https://www.researchandmarkets.com/r/bka0d2

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